NESAD offers a BFA in graphic design, a graphic design certificate program, and a minor.
The BFA in Graphic Design consists of 28 courses (88 credits) in the major field.
Courses numbered 200 and above have as a prerequisite the completion of the foundation program or its equivalent. Exceptions may be made only with the permission of the instructor and the graphic design program director. The letter “S” preceding the course number indicates a studio course.
3.00
This course concentrates on the traditional techniques of observational drawing. Fundamental principles and elements of drawing are introduced in structured lessons and exercises, which are supplemented by additional outside assignments. Foundation Drawing I stresses the development of visual skills as well as the broad use of drawing concepts, vocabulary, techniques and variety of materials.
Offered Both Fall and Spring
3.00
This is an introductory-level course in the basic concepts and practices of two-dimensional design and color theory. The study of color and design is supportive of all studio disciplines and is vital to the understanding of all visual media. This course features an intensive, hands-on approach to color and design as students create, modify and master the three dimensions of color (hue, value, and strength) plus the principles of design(line, shape, value, composition and image). This in-depth study is essential and underlies all of the visual arts as they are practiced today. An understanding of color and design influences all artists decisions, affecting the look, meaning and use of visual phenomena.
3.00
This cross-disciplinary course will integrate the ideas and practices of two-dimensional design, color and drawing emphasis will be placed on understanding the creative process, exploring concepts and developing research skills. Students will undertake individual and collaborative projects in three spaces; the studio classroom, the digital world and the city at large.
4.00
This course studies persuasive and expository writing in the essay form through frequent writing assignments based on critical readings of class texts and discussions. Students will also compose a research paper and study the process of writing and revising for an academic audience. Offered every semester.
Offered Both Fall and Spring
ADF S101
3.00
This course will refine the basic visual skills developed in Foundation Drawing I (ADF S101). The elements of color and mixed media are introduced to expand technical possibilities, while more intensive work with the human figure provides exposure to gesture, structure and complex form. As students begin to develop a more sophisticated and personal approach, issues of expression and interpretation will be investigated, focusing on personal style and expression.
Offered Both Fall and Spring
ADF S143
3.00
Digital visual image generation and modification, especially when combined with traditional hand techniques, are essential skills for artists and designers of the 21st century. This course introduces techniques of image capture, manipulation and output. Weekly and longer-length assignments will address creative and innovative idea generation using these approaches.
Offered Both Fall and Spring
ADF S151, ADF S551, ADF S166, or ADF S566
3.00
This course focuses on the fundamental elements of three-dimensional form. Line, plane and volume will be explored as students develop visual analysis and critical thinking skills in the round. The role of scale, proportion, structure, surface, light and display will be addressed, as students create forms that activate space and engage the viewer. The course will proceed from work with simple forms and techniques to more challenging and comprehensive problems addressing both additive and subtractive methods.
Offered Both Fall and Spring
ADF S171
3.00
This course builds on the Integrated Studio 1 experience: synthesizing fundamental visual ideas. IS 2 investigates the construction, documentation, and transformation of volumetric form, environmental space, and time. Projects will explore narrative strategies and the creation of immersive experiences. Students will develop critical and analytical skills while employing a range of traditional and digital media-including video/sound capture and editing-as they explore the creative boundaries of the classroom studio, the city of Boston, and virtual space.
ENG 100 or ENG101 or ENG 103
4.00
Further study of persuasive and expository writing through the study of literary form with emphasis placed on critical reading and the revision of academic writing.
Offered Both Fall and Spring
4.00
This course will survey the major concepts and issues of Western Art, from prehistoric to the Early Renaissance. Architecture, sculpture and paintings will be studied individually for their formal elements and visual importance, and also within their own aesthetic, historic and cultural context. Class discussion and visual analysis of works of art will encourage personal interpretation and critical thinking.
Offered Fall Term
Humanities & History,Humanities Literature Requirement
4.00
A survey of the art of western civilization from prehistoric caves to the cathedrals of the Middle Ages. Works of painting, sculpture, and architecture are presented in their historical context. Course covers Egyptian, Ancient Near Eastern, Greek, Roman, early Islamic, Byzantine, Romanesque, and Gothic.
Offered Both Fall and Spring
Humanities & History,Humanities Literature Requirement
ADF S151
3.00
This course will introduce students to the creative use of typography in the design process and will provide them with the skills and knowledge necessary to design with type.
Offered Fall Term
3.00
This multidisciplinary, hybrid course will focus on contemporary trends within Graphic Design. Students will gain understanding though the study of communication and marketing theory case studies and how those theories can be connected to the contemporary issues and topics facing designers today
ADF S151
3.00
Emphasizing the creative process from thumbnail to comprehensive, the course will also introduce the student to the language, tools, and techniques of the professional graphic designer. Attention will be paid to conceptualization, production and presentation in solving design problems. This course will expose students to a series of assignments designed to show step-by-step problem solving from observation and research, to the incorporation of these findings into the design of communication vehicles.
Offered Fall Term
Intended for majors only
3.00
In this course students will learn the major software applications used by graphic designers, such as Adobe Creative Suite: InDesign, Illustrator, and Photoshop. Through a series of problems, students will learn how and when to use specific software to produce their solutions and prepare portfolio-quality design.
Offered Fall Term
4.00
This course will survey the major concepts and issues of Western Art, from Renaissance to contemporary art. Architecture, sculpture and paintings will be studied individually for their formal elements and visual importance, and also within their own aesthetic, historic and cultural context. Class discussion and visual analysis of works of art will encourage personal interpretation and critical thinking.
Offered Spring Term
Humanities & History,Humanities Literature Requirement
ADG S201, ADG S206, and ADG S219
3.00
This course is designed to further explore software applications for specific and experimental effects. It aims to provide students with the knowledge and skills necessary to choose the appropriate software application and to execute the desired design, focusing on the design itself rather than on the limitations of computer programs. The course also focuses on solving the technical and production problems of preparing artwork electronically for printing. Software applications include Adobe Creative Suite: InDesign, Illustrator, and Photoshop. Normally offered fall and spring semesters.
Offered Spring Term
ADG S206 and ADG S219
3.00
A continuation of the skills learned in Graphic Design I, involving projects that are broader in scope, more in-depth, and include societal issues.
Offered Spring Term
ADG S201 and ADG S219
3.00
This advanced course focuses on the translation of the historical knowledge and hand skills leaned in Basic Typography into an electronic format. Students will learn how to produce quality type in electronic format as well as experiment with and explore type through electronic manipulation.
Offered Spring Term
4.00
A survey of the art of Europe and America from the Renaissance to the present. Works of painting, sculpture, and architecture are presented in their historical context. Course covers the Renaissance, Baroque, Rococo, Neoclassicism, Romanticism, Realism, Impressionism, Post-Impressionism, Cubism, Surrealism, Abstract Expressionism, Pop, and Post-Modernism.
Offered Both Fall and Spring
Humanities & History,Humanities Literature Requirement
ADG S219
3.00
This course will introduce basic web site design and creation skills to students in order to prepare them for more advanced study in Web Design II. The class will use a variety of industry standard software to design and create basic working websites. Students will learn HTML, XHTML and CSS. Javascript, Flash and Action Scripting will be discussed and presented as supplemental tools. Information architecture, wire frames, interface design, user experience and web page layouts will be explored. The history, societal context and future of new media will be discussed throughout the semester. Software: Dreamweaver and Photoshop.
4.00
The first part of the course will focus on the history of graphic design from prehistoric times to the Industrial Revolution, including the origins of graphic communications in the ancient world, the development of the alphabet and early printing and typography. The second portion will concentrate on the period from the late 19th century to the present, and will include the Arts and Crafts Movement, the various isms and their influence on modern art, the Bauhaus and International Style, and contemporary visual systems and image making.
Offered Both Fall and Spring
Humanities & History,Humanities Literature Requirement
ADF S102
3.00
This course introduces the skills necessary for meeting clients illustration needs in a variety of media appropriate to their context. Emphasis will be placed on developing the ability to draw real objects and real people while advancing a personal style. Development of visual research and photo reference, thumbnailing and rendering skills for ones presentation of ideas and concepts while designing the proper environment for their illustration will be required.
Offered Both Fall and Spring
ADG S213 or Instructors permission
3.00
This course is intended as a continuation of the experience gained in Web Design I. The objective of the course is the development of advanced conceptual skills such as prototyping, usability testing, interactive philosophy, accessibility, project and content management. Students will further develop their professional multimedia skills by working with HMTL, XHMTL, CSS and other industry-standard tools. JavaScript will be discussed and we will use Flash for animation and video. Current techniques for distributions on mobile devices will be explored. Software that will be used during the class will include Dreamweaver, Flash, and other professional level software tools.
ADG S202, ADG S207, and ADG S219
3.00
This continuation of Graphic Design I and II (ADG S206, 207) will concentrate on increasing sophistication in creative problem-solving abilities. Students will also develop an understanding of prepress terms and operations and the impact of technology on those operations. It will also provide the knowledge and skills necessary to enable students to make appropriate prepress decisions regarding more complex projects. Senior status preferred.
Offered Fall Term
Senior BFA status
3.00
This senior-year course is designed to provide final preparation for employment in the field of graphic design. In addition to helping each student develop a professional portfolio, the course will provide students with practical knowledge of the business aspects of graphic design, interviewing skills, and resume preparation.
Offered Spring Term
ADG S344
3.00
A continuation of the concepts and skills developed in Graphic Design III and their application to more complex, multi-pieced, in-depth projects.
Offered Spring Term
Senior BFA status.
3.00- 4.00
Seniors are required to pursue an internship with a local graphic design firm, whose work is directly related to that students intended area of professional concentration, or complete a Thesis Studio (see below). Interns will observe and participate in all office procedures permitted by their place of internship and will be required to maintain a notebook of their observations. Required classroom seminars will reinforce new skills, share learning experiences and answer questions or concerns. Students with prior documented work experience in the field may be waived from the internship requirement, with the approval of the Graphic Design Program Director.
Offered Both Fall and Spring
Expanded Classroom Requirement
ADG S410 Thesis Studio
Social Science
Math or Quantitative Reasoning
BFA PROGRAM TOTAL* 124 credits
Take ADG-S202
3.00
This course is designed to build on core typography knowledge and further your understanding of the conceptual possibilities of using type in design. Advanced typographic problems requiring the implementation of both traditional and alternative methods will facilitate a deeper exploration of modern communication issues including layered hierarchies, type in motion, typographic voice and illustration.
ADG S206 and ADG S219
3.00
This course will provide instruction towards creatively translating marketing needs into innovative and effective advertising solutions through a series of challenging projects. Students will learn skills applicable to the advertising industry by focusing on creative executions across multiple-media applications including print, direct mail, collateral, outdoor, online, and other media. There will be emphases on idea generation and campaign development with the goal of message communication through the balance of various elements including page design, copywriting, typography, illustration, photography, and visual effects. The history of advertising from the early 20th century to the ever-changing complexity of todays digital landscape will be studied.
Occasional
ADG S201 or ADG S601 AND ADG S206 or ADG S606 AND ADG S219 or ADG S619 OR Instructor Permission.
3.00
Almost everything in our lives is packaged. Peas and automobile accessories, prescription medication, and pearls; virtually every product requires a wrapper, a skin, a form of transport, a package. What you see on store shelves is a result of a complex process, involving the collaborative efforts of graphic designers, package engineers, printers, stylists, photographers and merchandisers. Package design is a team endeavor because in an overcrowded marketplace, it is crucial to a products success and ultimately to the clients bottom line. In this course, students will study the evolution and history of packaging design, discuss philosophies, learn industry terminology and examine contemporary designs. Using case studies, students will analyze the package design process from concept to production and over the course of the semester, develop a line of packaging and supporting marketing materials for one brand. Guest lectures and field trips will supplement readings and in-class discussions, which will address brand extension and consistency, packaging templates, professional procedures, product photography and printing.
Occasional
ADF S101 and ADF S102 or portfolio review and instructor permission
3.00
An introduction to comics and the graphic novel as a means of visual narrative and personal expression. The course will identify and examine some of the key principles that make this art form work. A deeper, working understanding of these principles will be gained by applying them to a series of specific narrative projects with stated objectives. Students will have the opportunity to experiment with different visual styles and a variety of materials as they work to develop a personal artistic voice.
Occasional
ADG S207 and ADG S219
3.00
Can designers who work for the greater good still make a good living? In a word, yes. In this class, students will study contemporary models of inspiring change through branding, systems design, and product design, and explore how design can have an impact in raising awareness and funding for social, environmental, political, and health issues. Students will work on three integrated design campaigns projects focused in social innovation, design of community, connected to health, and environmental impact to learn how to identify the opportunities to inspire change through design, and how to leverage print, social media, new fundraising tools, and online resources to create a successful effort. Students will also explore successful case studies in cause-related design, including the Obama campaign, FEED Projects, (RED), and Nikes Considered Program. Field trips are planned throughout the course, including a guided tour and talk at IDEO, one of the leading international design thinking companies.
Occasional
ADG S219 or ADG S619 or ADFA S315 OR instructor approval
3.00
Enter the world of motion design and learn how to make movies that incorporate image, type and video. This class will focus on learning and using specific software to create moving graphics that are geared toward being broadcast on television, web or film. Students will create time-based works such as title sequences, ads, and videos that they art direct. In the very near future, motion design will be a necessary skill for designers to compete in the marketplace. Motion design can be applied to many areas of graphic design from on-screen presentation to environmental design. During the class, students will build their motion design portfolio that will give them an edge above conventional print and web designers.
Offered Spring Term
ADG S202 and ADG S207 and ADG S219.
3.00
This course will focus on the skills necessary to create publications such as books, magazines, annual reports and catalogs. The goal of this course is three-fold: to further enhance the understanding of typography in regard to publications, to provide the skills and knowledge necessary to design publications in an electronic environment, and to integrate the students own art and/or photography in their work.
Offered Fall Term
ADG-S340;
3.00
This course is designed to follow Web II (ADG S340/ADG S740) and will prepare you for the real-world experiences designers often encounter in the field of interactive media. You will continue your exploration of interactive design and choose a final project direction that furthers your understanding of interactive media. These topics include designing for and implementing Content Management Systems, designing and production for mobile computing platform uses, cross platform compatibility and concepts of information architecture, and designing with an emphasis on market needs for multimedia.
Occasional
ADG S214
3.00
This course focuses on the preparation of illustration for specific markets within the graphic design product development and publishing fields. Independent development and proficiency in a variety of media and the learning of different methods of preparing artwork for reproduction in traditional printed and/or digital environments will be covered. The continuation of the development of a personal sketchbook, photo reference, and the shooting of photographs for research will be further explored.
ADG S202 and ADG S207
3.00
This course explores the issues of contemporary branding used to identify, establish and promote the business community. Specific emphasis will be placed on the analysis and development of corporate identity systems including the development of logotypes, stationery, signage systems, marketing collateral/advertising/direct mail campaign development, environmental graphics and websites.
Offered Fall Term
3.00
Often mixed with other media, photography has evolved into a major tool for use by the contemporary artist and designer. This course offers students the experience of creating digital and film photographs while studying concepts of art direction and techniques that can enhance their compositions. The primary objective is to generate professional still and motion images for digital media, including the Web. Students will manipulate their photographic images using Photoshop rather than the traditional darkroom. Students will also learn how to photograph their own artwork and use a digital camera. Advanced students will be encouraged to explore independent tracks of study.
Offered Both Fall and Spring
ADG S202, ADG S207 and ADG S219
3.00
A cross disciplinary course bringing together interior design students and graphic design students to collaborate on problem solving in the visual and built environments. In the studio, students will be exposed to design issues and problems, both experiential and graphic. Students will be working in teams bringing new insight to solutions for a variety of client/project types. Field trips to fabricators, professional firms and EGD sites will be included. This is a survey class designed to introduce students to ways of producing three dimensional graphic design projects within the built environment.
Offered Fall Term
Take ADG-S202 ADG-S207 ADF-S152; or Instructors permission.
3.00
Books are vessels of information. They can present your graphic design, photography or fine art, house a cherished collection, and even express non-linear thought. This class will cover traditional book design and construction techniques, as well as contemporary, non-traditional methods. You will learn to blend design, craftsmanship and content to create books that are themselves works of art. This is a hands-on studio course intended for graphic design and fine arts majors.
Occasional
Instructors Consent
3.00
This course introduces the skills necessary for meeting clients illustration needs in a variety of media appropriate to context. Florence, Italy and its environs will serve as the subject matter and catalyst in developing the ability to draw objects, i.e. Architecture, people and landscape while advancing a personal style. Study will begin with a pre-departure journal/book binding workshop at Suffolk University and then outdoors in and around Florence, Italy, Tuscan hill towns and the Veneto exploring basic illustration styles, methods and techniques. This course satisfies the expanded classroom requirement.
Expanded Classroom Requirement
ADF S102
3.00
This course is designed to familiarize students with the printmaking studio and various techniques. Students will gain exposure to a number of techniques including non-toxic processes. Over the course of the semester, students will be expected to develop a portfolio of prints while working in class and independently. Open to NESADSU majors only.
Offered Fall Term
A short-term, part-time, flexible program, the graphic design certificate program is very different from the BFA and is appropriate for those who have some prior college-level background and/or significant employment experience in a related field. Please review both the curricular and admission requirements as outlined in this section of the catalog in order to determine whether this program is appropriate for you.
The graphic design certificate is designed for those who do not want the extensive training required of the BFA, but who require more focused design training to complement existing educational or work credentials.
Within the framework of a 12 course (36 credit) sequence, the program provides real-world preparation built on a foundation of design and typography skills, coupled with a thorough grounding in the use of the computer as a design tool. The primary emphasis of all courses, however, remains the conceptual, creative process. The goal of the program is to provide students with the practical design and electronic skills necessary to secure entry-level employment in the graphic/electronic design field.
The certificate is designed as a part-time program and can be completed in two or more years (eight semesters minimum). Students may choose from day and evening course offerings and may take as many courses per semester as scheduling, prerequisite requirements and outside commitments allow.
It is recommended that students take no more than five years to complete the program.
3.00
This is an introductory-level course in the basic concepts and practices of two-dimensional design and color theory. The study of color and design is supportive of all studio disciplines and is vital to the understanding of all visual media. This course features an intensive, hands-on approach to color and design as students create, modify and master the three dimensions of color (hue, value, and strength) plus the principles of design(line, shape, value, composition and image). This in-depth study is essential and underlies all of the visual arts as they are practiced today. An understanding of color and design influences all artists decisions, affecting the look, meaning and use of visual phenomena.
ADF S151
3.00
This course will introduce students to the creative use of typography in the design process and will provide them with the skills and knowledge necessary to design with type.
Offered Fall Term
ADF S151
3.00
Emphasizing the creative process from thumbnail to comprehensive, the course will also introduce the student to the language, tools, and techniques of the professional graphic designer. Attention will be paid to conceptualization, production and presentation in solving design problems. This course will expose students to a series of assignments designed to show step-by-step problem solving from observation and research, to the incorporation of these findings into the design of communication vehicles.
Offered Fall Term
Intended for majors only
3.00
In this course students will learn the major software applications used by graphic designers, such as Adobe Creative Suite: InDesign, Illustrator, and Photoshop. Through a series of problems, students will learn how and when to use specific software to produce their solutions and prepare portfolio-quality design.
Offered Fall Term
ADG S201 and ADG S219
3.00
This advanced course focuses on the translation of the historical knowledge and hand skills leaned in Basic Typography into an electronic format. Students will learn how to produce quality type in electronic format as well as experiment with and explore type through electronic manipulation.
Offered Spring Term
ADG S206 and ADG S219
3.00
A continuation of the skills learned in Graphic Design I, involving projects that are broader in scope, more in-depth, and include societal issues.
Offered Spring Term
ADG S201, ADG S206, and ADG S219
3.00
This course is designed to further explore software applications for specific and experimental effects. It aims to provide students with the knowledge and skills necessary to choose the appropriate software application and to execute the desired design, focusing on the design itself rather than on the limitations of computer programs. The course also focuses on solving the technical and production problems of preparing artwork electronically for printing. Software applications include Adobe Creative Suite: InDesign, Illustrator, and Photoshop. Normally offered fall and spring semesters.
Offered Spring Term
Senior BFA status.
3.00- 4.00
Seniors are required to pursue an internship with a local graphic design firm, whose work is directly related to that students intended area of professional concentration, or complete a Thesis Studio (see below). Interns will observe and participate in all office procedures permitted by their place of internship and will be required to maintain a notebook of their observations. Required classroom seminars will reinforce new skills, share learning experiences and answer questions or concerns. Students with prior documented work experience in the field may be waived from the internship requirement, with the approval of the Graphic Design Program Director.
Offered Both Fall and Spring
Expanded Classroom Requirement
ADG S219
3.00
This course will introduce basic web site design and creation skills to students in order to prepare them for more advanced study in Web Design II. The class will use a variety of industry standard software to design and create basic working websites. Students will learn HTML, XHTML and CSS. Javascript, Flash and Action Scripting will be discussed and presented as supplemental tools. Information architecture, wire frames, interface design, user experience and web page layouts will be explored. The history, societal context and future of new media will be discussed throughout the semester. Software: Dreamweaver and Photoshop.
ADG S202, ADG S207, and ADG S219
3.00
This continuation of Graphic Design I and II (ADG S206, 207) will concentrate on increasing sophistication in creative problem-solving abilities. Students will also develop an understanding of prepress terms and operations and the impact of technology on those operations. It will also provide the knowledge and skills necessary to enable students to make appropriate prepress decisions regarding more complex projects. Senior status preferred.
Offered Fall Term
ADG S344
3.00
A continuation of the concepts and skills developed in Graphic Design III and their application to more complex, multi-pieced, in-depth projects.
Offered Spring Term
Senior BFA status
3.00
This senior-year course is designed to provide final preparation for employment in the field of graphic design. In addition to helping each student develop a professional portfolio, the course will provide students with practical knowledge of the business aspects of graphic design, interviewing skills, and resume preparation.
Offered Spring Term
Instructors Consent
3.00
This course introduces the skills necessary for meeting clients illustration needs in a variety of media appropriate to context. Florence, Italy and its environs will serve as the subject matter and catalyst in developing the ability to draw objects, i.e. Architecture, people and landscape while advancing a personal style. Study will begin with a pre-departure journal/book binding workshop at Suffolk University and then outdoors in and around Florence, Italy, Tuscan hill towns and the Veneto exploring basic illustration styles, methods and techniques. This course satisfies the expanded classroom requirement.
Expanded Classroom Requirement
Take ADG-S202
3.00
This course is designed to build on core typography knowledge and further your understanding of the conceptual possibilities of using type in design. Advanced typographic problems requiring the implementation of both traditional and alternative methods will facilitate a deeper exploration of modern communication issues including layered hierarchies, type in motion, typographic voice and illustration.
ADG S206 and ADG S219
3.00
This course will provide instruction towards creatively translating marketing needs into innovative and effective advertising solutions through a series of challenging projects. Students will learn skills applicable to the advertising industry by focusing on creative executions across multiple-media applications including print, direct mail, collateral, outdoor, online, and other media. There will be emphases on idea generation and campaign development with the goal of message communication through the balance of various elements including page design, copywriting, typography, illustration, photography, and visual effects. The history of advertising from the early 20th century to the ever-changing complexity of todays digital landscape will be studied.
Occasional
Take ADG-S202 ADG-S207 ADF-S152; or Instructors permission.
3.00
Books are vessels of information. They can present your graphic design, photography or fine art, house a cherished collection, and even express non-linear thought. This class will cover traditional book design and construction techniques, as well as contemporary, non-traditional methods. You will learn to blend design, craftsmanship and content to create books that are themselves works of art. This is a hands-on studio course intended for graphic design and fine arts majors.
Occasional
ADG S202, ADG S207 and ADG S219
3.00
A cross disciplinary course bringing together interior design students and graphic design students to collaborate on problem solving in the visual and built environments. In the studio, students will be exposed to design issues and problems, both experiential and graphic. Students will be working in teams bringing new insight to solutions for a variety of client/project types. Field trips to fabricators, professional firms and EGD sites will be included. This is a survey class designed to introduce students to ways of producing three dimensional graphic design projects within the built environment.
Offered Fall Term
3.00
Often mixed with other media, photography has evolved into a major tool for use by the contemporary artist and designer. This course offers students the experience of creating digital and film photographs while studying concepts of art direction and techniques that can enhance their compositions. The primary objective is to generate professional still and motion images for digital media, including the Web. Students will manipulate their photographic images using Photoshop rather than the traditional darkroom. Students will also learn how to photograph their own artwork and use a digital camera. Advanced students will be encouraged to explore independent tracks of study.
Offered Both Fall and Spring
ADG S202 and ADG S207
3.00
This course explores the issues of contemporary branding used to identify, establish and promote the business community. Specific emphasis will be placed on the analysis and development of corporate identity systems including the development of logotypes, stationery, signage systems, marketing collateral/advertising/direct mail campaign development, environmental graphics and websites.
Offered Fall Term
ADG S214
3.00
This course focuses on the preparation of illustration for specific markets within the graphic design product development and publishing fields. Independent development and proficiency in a variety of media and the learning of different methods of preparing artwork for reproduction in traditional printed and/or digital environments will be covered. The continuation of the development of a personal sketchbook, photo reference, and the shooting of photographs for research will be further explored.
ADG S213 or Instructors permission
3.00
This course is intended as a continuation of the experience gained in Web Design I. The objective of the course is the development of advanced conceptual skills such as prototyping, usability testing, interactive philosophy, accessibility, project and content management. Students will further develop their professional multimedia skills by working with HMTL, XHMTL, CSS and other industry-standard tools. JavaScript will be discussed and we will use Flash for animation and video. Current techniques for distributions on mobile devices will be explored. Software that will be used during the class will include Dreamweaver, Flash, and other professional level software tools.
ADG S202 and ADG S207 and ADG S219.
3.00
This course will focus on the skills necessary to create publications such as books, magazines, annual reports and catalogs. The goal of this course is three-fold: to further enhance the understanding of typography in regard to publications, to provide the skills and knowledge necessary to design publications in an electronic environment, and to integrate the students own art and/or photography in their work.
Offered Fall Term
ADG S219 or ADG S619 or ADFA S315 OR instructor approval
3.00
Enter the world of motion design and learn how to make movies that incorporate image, type and video. This class will focus on learning and using specific software to create moving graphics that are geared toward being broadcast on television, web or film. Students will create time-based works such as title sequences, ads, and videos that they art direct. In the very near future, motion design will be a necessary skill for designers to compete in the marketplace. Motion design can be applied to many areas of graphic design from on-screen presentation to environmental design. During the class, students will build their motion design portfolio that will give them an edge above conventional print and web designers.
Offered Spring Term
ADG S207 and ADG S219
3.00
Can designers who work for the greater good still make a good living? In a word, yes. In this class, students will study contemporary models of inspiring change through branding, systems design, and product design, and explore how design can have an impact in raising awareness and funding for social, environmental, political, and health issues. Students will work on three integrated design campaigns projects focused in social innovation, design of community, connected to health, and environmental impact to learn how to identify the opportunities to inspire change through design, and how to leverage print, social media, new fundraising tools, and online resources to create a successful effort. Students will also explore successful case studies in cause-related design, including the Obama campaign, FEED Projects, (RED), and Nikes Considered Program. Field trips are planned throughout the course, including a guided tour and talk at IDEO, one of the leading international design thinking companies.
Occasional
ADF S101 and ADF S102 or portfolio review and instructor permission
3.00
An introduction to comics and the graphic novel as a means of visual narrative and personal expression. The course will identify and examine some of the key principles that make this art form work. A deeper, working understanding of these principles will be gained by applying them to a series of specific narrative projects with stated objectives. Students will have the opportunity to experiment with different visual styles and a variety of materials as they work to develop a personal artistic voice.
Occasional
ADG S201 or ADG S601 AND ADG S206 or ADG S606 AND ADG S219 or ADG S619 OR Instructor Permission.
3.00
Almost everything in our lives is packaged. Peas and automobile accessories, prescription medication, and pearls; virtually every product requires a wrapper, a skin, a form of transport, a package. What you see on store shelves is a result of a complex process, involving the collaborative efforts of graphic designers, package engineers, printers, stylists, photographers and merchandisers. Package design is a team endeavor because in an overcrowded marketplace, it is crucial to a products success and ultimately to the clients bottom line. In this course, students will study the evolution and history of packaging design, discuss philosophies, learn industry terminology and examine contemporary designs. Using case studies, students will analyze the package design process from concept to production and over the course of the semester, develop a line of packaging and supporting marketing materials for one brand. Guest lectures and field trips will supplement readings and in-class discussions, which will address brand extension and consistency, packaging templates, professional procedures, product photography and printing.
Occasional
ADF S102
3.00
This course introduces the skills necessary for meeting clients illustration needs in a variety of media appropriate to their context. Emphasis will be placed on developing the ability to draw real objects and real people while advancing a personal style. Development of visual research and photo reference, thumbnailing and rendering skills for ones presentation of ideas and concepts while designing the proper environment for their illustration will be required.
Offered Both Fall and Spring
ADF S102
3.00
This course is designed to familiarize students with the printmaking studio and various techniques. Students will gain exposure to a number of techniques including non-toxic processes. Over the course of the semester, students will be expected to develop a portfolio of prints while working in class and independently. Open to NESADSU majors only.
Offered Fall Term
| Last Completed Award Year: | 2011-12 |
| Program Name: | Graphic Design Certificate |
| On-time Completion Rate: | * |
| Placement Rate: | N/A |
| Occupations by SOC Code: | 27.1024.00 onetoneline.org** |
| Total Estimated Tuition & Fee Costs: | $14,996 |
| Books & Supply Costs: | $1,200 |
| Room & Board Costs: | $15,508 |
| Median Title IV Loan Debt: | * |
| Median Private Loan Debt: | * |
| Median Debt from Institutional Financing Plans or amount students were obligated to pay at program completion. | * |
* If the number of students who completed the program during the award year was less than 10, for privacy reasons, this information is not disclosed to the public.
** The Occupational Information Network(O*NET Online) is a database developed by the Department of Labor as a primary source of occupational information.
3.00
This is an introductory-level course in the basic concepts and practices of two-dimensional design and color theory. The study of color and design is supportive of all studio disciplines and is vital to the understanding of all visual media. This course features an intensive, hands-on approach to color and design as students create, modify and master the three dimensions of color (hue, value, and strength) plus the principles of design(line, shape, value, composition and image). This in-depth study is essential and underlies all of the visual arts as they are practiced today. An understanding of color and design influences all artists decisions, affecting the look, meaning and use of visual phenomena.
Intended for majors only
3.00
In this course students will learn the major software applications used by graphic designers, such as Adobe Creative Suite: InDesign, Illustrator, and Photoshop. Through a series of problems, students will learn how and when to use specific software to produce their solutions and prepare portfolio-quality design.
Offered Fall Term
ADF S151
3.00
This course will introduce students to the creative use of typography in the design process and will provide them with the skills and knowledge necessary to design with type.
Offered Fall Term
ADG S201 and ADG S219
3.00
This advanced course focuses on the translation of the historical knowledge and hand skills leaned in Basic Typography into an electronic format. Students will learn how to produce quality type in electronic format as well as experiment with and explore type through electronic manipulation.
Offered Spring Term
ADF S151
3.00
Emphasizing the creative process from thumbnail to comprehensive, the course will also introduce the student to the language, tools, and techniques of the professional graphic designer. Attention will be paid to conceptualization, production and presentation in solving design problems. This course will expose students to a series of assignments designed to show step-by-step problem solving from observation and research, to the incorporation of these findings into the design of communication vehicles.
Offered Fall Term
ADG S206 and ADG S219
3.00
A continuation of the skills learned in Graphic Design I, involving projects that are broader in scope, more in-depth, and include societal issues.
Offered Spring Term
2.00
This course will introduce students to the fundamentals of communication problem-solving, such as research, typography, concept and design development, and will expose students to the basic concepts of graphic design, including such specialties as advertising, corporate design and packaging. The primary purpose of the course is to aid students in deciding whether to pursue a career in graphic design. This course is a prerequisite for admission into the Electronic Graphic Design Certificate Program. A grade of B or better in this course will waive the standard portfolio requirement.
Offered Both Fall and Spring
4.00
The first part of the course will focus on the history of graphic design from prehistoric times to the Industrial Revolution, including the origins of graphic communications in the ancient world, the development of the alphabet and early printing and typography. The second portion will concentrate on the period from the late 19th century to the present, and will include the Arts and Crafts Movement, the various isms and their influence on modern art, the Bauhaus and International Style, and contemporary visual systems and image making.
Offered Both Fall and Spring
Humanities & History,Humanities Literature Requirement
Senior BFA status
3.00
This senior-year course is designed to provide final preparation for employment in the field of graphic design. In addition to helping each student develop a professional portfolio, the course will provide students with practical knowledge of the business aspects of graphic design, interviewing skills, and resume preparation.
Offered Spring Term
Senior BFA status.
3.00- 4.00
Seniors are required to pursue an internship with a local graphic design firm, whose work is directly related to that students intended area of professional concentration, or complete a Thesis Studio (see below). Interns will observe and participate in all office procedures permitted by their place of internship and will be required to maintain a notebook of their observations. Required classroom seminars will reinforce new skills, share learning experiences and answer questions or concerns. Students with prior documented work experience in the field may be waived from the internship requirement, with the approval of the Graphic Design Program Director.
Offered Both Fall and Spring
Expanded Classroom Requirement
Consent of Program Director required
3.00
The student completes a directed study project, either studio (ADG S500) or non-studio (ADG 500), under the supervision of a graphic design faculty member. All Directed Study request forms must be accompanied by a written proposal and schedule and must be approved by the individual faculty member, the Graphic Design Program Director, and the NESADSU Chairman. Available every semester.
An independent study form must be submitted to the CAS Deans Office.
1.00- 6.00
An Independent Study provides the student with the opportunity to examine an issue of interest that falls outside the parameters of the existing curricula. The student will work on a one-on-one basis with a full time faculty member to realize a particular and well-defined goal. All proposals for Independent Study must be approved by the Deans Office in advance of the beginning of the semester during which the work will be completed.
ADF S151
3.00
This course will introduce students to the creative use of typography in the design process and will provide them with the skills and knowledge necessary to design with type.
Offered Fall Term
ADG S201 and ADG S219
3.00
This advanced course focuses on the translation of the historical knowledge and hand skills leaned in Basic Typography into an electronic format. Students will learn how to produce quality type in electronic format as well as experiment with and explore type through electronic manipulation.
Offered Spring Term
3.00
This multidisciplinary, hybrid course will focus on contemporary trends within Graphic Design. Students will gain understanding though the study of communication and marketing theory case studies and how those theories can be connected to the contemporary issues and topics facing designers today
ADF S151
3.00
Emphasizing the creative process from thumbnail to comprehensive, the course will also introduce the student to the language, tools, and techniques of the professional graphic designer. Attention will be paid to conceptualization, production and presentation in solving design problems. This course will expose students to a series of assignments designed to show step-by-step problem solving from observation and research, to the incorporation of these findings into the design of communication vehicles.
Offered Fall Term
ADG S206 and ADG S219
3.00
A continuation of the skills learned in Graphic Design I, involving projects that are broader in scope, more in-depth, and include societal issues.
Offered Spring Term
ADG S219
3.00
This course will introduce basic web site design and creation skills to students in order to prepare them for more advanced study in Web Design II. The class will use a variety of industry standard software to design and create basic working websites. Students will learn HTML, XHTML and CSS. Javascript, Flash and Action Scripting will be discussed and presented as supplemental tools. Information architecture, wire frames, interface design, user experience and web page layouts will be explored. The history, societal context and future of new media will be discussed throughout the semester. Software: Dreamweaver and Photoshop.
ADF S102
3.00
This course introduces the skills necessary for meeting clients illustration needs in a variety of media appropriate to their context. Emphasis will be placed on developing the ability to draw real objects and real people while advancing a personal style. Development of visual research and photo reference, thumbnailing and rendering skills for ones presentation of ideas and concepts while designing the proper environment for their illustration will be required.
Offered Both Fall and Spring
Intended for majors only
3.00
In this course students will learn the major software applications used by graphic designers, such as Adobe Creative Suite: InDesign, Illustrator, and Photoshop. Through a series of problems, students will learn how and when to use specific software to produce their solutions and prepare portfolio-quality design.
Offered Fall Term
Open to MAGD Accelerated Program Students only.
3.00
Emphasizing the creative process from thumbnail to comprehensive, this course will also introduce the student to language, tools and techniques of the professional graphic designer. Attention will be paid to the conception, production, and presentation in solving design problems. This course will expose students to a series of exercises designed to show how to get from observation and research, to the incorporation of these findings into the design of communication vehicles (logos, brochures, posters, ads, etc.) on a variety of scales. As a survey of graphic design, the goal of this course is to deal with typical problems faced by graphic designers in their profession.
Instructors Consent
3.00
This course introduces the skills necessary for meeting clients illustration needs in a variety of media appropriate to context. Florence, Italy and its environs will serve as the subject matter and catalyst in developing the ability to draw objects, i.e. Architecture, people and landscape while advancing a personal style. Study will begin with a pre-departure journal/book binding workshop at Suffolk University and then outdoors in and around Florence, Italy, Tuscan hill towns and the Veneto exploring basic illustration styles, methods and techniques. This course satisfies the expanded classroom requirement.
Expanded Classroom Requirement
Take ADG-S202
3.00
This course is designed to build on core typography knowledge and further your understanding of the conceptual possibilities of using type in design. Advanced typographic problems requiring the implementation of both traditional and alternative methods will facilitate a deeper exploration of modern communication issues including layered hierarchies, type in motion, typographic voice and illustration.
ADG S206 and ADG S219
3.00
This course will provide instruction towards creatively translating marketing needs into innovative and effective advertising solutions through a series of challenging projects. Students will learn skills applicable to the advertising industry by focusing on creative executions across multiple-media applications including print, direct mail, collateral, outdoor, online, and other media. There will be emphases on idea generation and campaign development with the goal of message communication through the balance of various elements including page design, copywriting, typography, illustration, photography, and visual effects. The history of advertising from the early 20th century to the ever-changing complexity of todays digital landscape will be studied.
Occasional
ADG S201 or ADG S601 AND ADG S206 or ADG S606 AND ADG S219 or ADG S619 OR Instructor Permission.
3.00
Almost everything in our lives is packaged. Peas and automobile accessories, prescription medication, and pearls; virtually every product requires a wrapper, a skin, a form of transport, a package. What you see on store shelves is a result of a complex process, involving the collaborative efforts of graphic designers, package engineers, printers, stylists, photographers and merchandisers. Package design is a team endeavor because in an overcrowded marketplace, it is crucial to a products success and ultimately to the clients bottom line. In this course, students will study the evolution and history of packaging design, discuss philosophies, learn industry terminology and examine contemporary designs. Using case studies, students will analyze the package design process from concept to production and over the course of the semester, develop a line of packaging and supporting marketing materials for one brand. Guest lectures and field trips will supplement readings and in-class discussions, which will address brand extension and consistency, packaging templates, professional procedures, product photography and printing.
Occasional
ADF S101 and ADF S102 or portfolio review and instructor permission
3.00
An introduction to comics and the graphic novel as a means of visual narrative and personal expression. The course will identify and examine some of the key principles that make this art form work. A deeper, working understanding of these principles will be gained by applying them to a series of specific narrative projects with stated objectives. Students will have the opportunity to experiment with different visual styles and a variety of materials as they work to develop a personal artistic voice.
Occasional
ADG S207 and ADG S219
3.00
Can designers who work for the greater good still make a good living? In a word, yes. In this class, students will study contemporary models of inspiring change through branding, systems design, and product design, and explore how design can have an impact in raising awareness and funding for social, environmental, political, and health issues. Students will work on three integrated design campaigns projects focused in social innovation, design of community, connected to health, and environmental impact to learn how to identify the opportunities to inspire change through design, and how to leverage print, social media, new fundraising tools, and online resources to create a successful effort. Students will also explore successful case studies in cause-related design, including the Obama campaign, FEED Projects, (RED), and Nikes Considered Program. Field trips are planned throughout the course, including a guided tour and talk at IDEO, one of the leading international design thinking companies.
Occasional
ADG S219 or ADG S619 or ADFA S315 OR instructor approval
3.00
Enter the world of motion design and learn how to make movies that incorporate image, type and video. This class will focus on learning and using specific software to create moving graphics that are geared toward being broadcast on television, web or film. Students will create time-based works such as title sequences, ads, and videos that they art direct. In the very near future, motion design will be a necessary skill for designers to compete in the marketplace. Motion design can be applied to many areas of graphic design from on-screen presentation to environmental design. During the class, students will build their motion design portfolio that will give them an edge above conventional print and web designers.
Offered Spring Term
ADG S202 and ADG S207 and ADG S219.
3.00
This course will focus on the skills necessary to create publications such as books, magazines, annual reports and catalogs. The goal of this course is three-fold: to further enhance the understanding of typography in regard to publications, to provide the skills and knowledge necessary to design publications in an electronic environment, and to integrate the students own art and/or photography in their work.
Offered Fall Term
ADG S213 or Instructors permission
3.00
This course is intended as a continuation of the experience gained in Web Design I. The objective of the course is the development of advanced conceptual skills such as prototyping, usability testing, interactive philosophy, accessibility, project and content management. Students will further develop their professional multimedia skills by working with HMTL, XHMTL, CSS and other industry-standard tools. JavaScript will be discussed and we will use Flash for animation and video. Current techniques for distributions on mobile devices will be explored. Software that will be used during the class will include Dreamweaver, Flash, and other professional level software tools.
ADG-S340;
3.00
This course is designed to follow Web II (ADG S340/ADG S740) and will prepare you for the real-world experiences designers often encounter in the field of interactive media. You will continue your exploration of interactive design and choose a final project direction that furthers your understanding of interactive media. These topics include designing for and implementing Content Management Systems, designing and production for mobile computing platform uses, cross platform compatibility and concepts of information architecture, and designing with an emphasis on market needs for multimedia.
Occasional
ADG S202, ADG S207, and ADG S219
3.00
This continuation of Graphic Design I and II (ADG S206, 207) will concentrate on increasing sophistication in creative problem-solving abilities. Students will also develop an understanding of prepress terms and operations and the impact of technology on those operations. It will also provide the knowledge and skills necessary to enable students to make appropriate prepress decisions regarding more complex projects. Senior status preferred.
Offered Fall Term
ADG S344
3.00
A continuation of the concepts and skills developed in Graphic Design III and their application to more complex, multi-pieced, in-depth projects.
Offered Spring Term
ADG S214
3.00
This course focuses on the preparation of illustration for specific markets within the graphic design product development and publishing fields. Independent development and proficiency in a variety of media and the learning of different methods of preparing artwork for reproduction in traditional printed and/or digital environments will be covered. The continuation of the development of a personal sketchbook, photo reference, and the shooting of photographs for research will be further explored.
ADG S201, ADG S206, and ADG S219
3.00
This course is designed to further explore software applications for specific and experimental effects. It aims to provide students with the knowledge and skills necessary to choose the appropriate software application and to execute the desired design, focusing on the design itself rather than on the limitations of computer programs. The course also focuses on solving the technical and production problems of preparing artwork electronically for printing. Software applications include Adobe Creative Suite: InDesign, Illustrator, and Photoshop. Normally offered fall and spring semesters.
Offered Spring Term
ADG S202 and ADG S207
3.00
This course explores the issues of contemporary branding used to identify, establish and promote the business community. Specific emphasis will be placed on the analysis and development of corporate identity systems including the development of logotypes, stationery, signage systems, marketing collateral/advertising/direct mail campaign development, environmental graphics and websites.
Offered Fall Term
3.00
Often mixed with other media, photography has evolved into a major tool for use by the contemporary artist and designer. This course offers students the experience of creating digital and film photographs while studying concepts of art direction and techniques that can enhance their compositions. The primary objective is to generate professional still and motion images for digital media, including the Web. Students will manipulate their photographic images using Photoshop rather than the traditional darkroom. Students will also learn how to photograph their own artwork and use a digital camera. Advanced students will be encouraged to explore independent tracks of study.
Offered Both Fall and Spring
ADG S202, ADG S207 and ADG S219
3.00
A cross disciplinary course bringing together interior design students and graphic design students to collaborate on problem solving in the visual and built environments. In the studio, students will be exposed to design issues and problems, both experiential and graphic. Students will be working in teams bringing new insight to solutions for a variety of client/project types. Field trips to fabricators, professional firms and EGD sites will be included. This is a survey class designed to introduce students to ways of producing three dimensional graphic design projects within the built environment.
Offered Fall Term
Take ADG-S202 ADG-S207 ADF-S152; or Instructors permission.
3.00
Books are vessels of information. They can present your graphic design, photography or fine art, house a cherished collection, and even express non-linear thought. This class will cover traditional book design and construction techniques, as well as contemporary, non-traditional methods. You will learn to blend design, craftsmanship and content to create books that are themselves works of art. This is a hands-on studio course intended for graphic design and fine arts majors.
Occasional
Consent of Program Director required.
1.00- 6.00
The student completes a directed study project, either studio (ADG S500) or non-studio (ADG 500), under the supervision of a graphic design faculty member. All Directed Studio request forms must be accompanied by a written proposal and schedule and must be approved by the individual faculty member, the Graphic Design Program Director, and the NESADSU Chairman. Available every semester.